Guides
Build and Conquer Fuel and Steel Resource Chain
Gather oil, refine fuel, produce steel, and feed the Large Military Factory in Build and Conquer Roblox—official production loop plus community build order.
FAQ
What is the fuel and steel chain in Build and Conquer?
Why does military production stall?
When does the Large Military Factory unlock?
Do refineries boost extractors?
How does this tie to HIMARS and missiles?
Build and Conquer (Roblox, The Slop Company, V0.1 Beta) officially includes resources, factories, production, and manufacturing vehicles and missiles. Community walkthroughs spell out a practical chain: gather → refine fuel → make steel → queue at Large Military Factory. This guide follows that reported order while flagging every missing official number.
What is the reported gather-to-factory chain?
Community guides on buildandconquerroblox.wiki align on:
- Resource extractors (mines, oil pumps—names from UI).
- Small or medium refinery for fuel.
- Steel plant / steelworks for steel.
- Large Military Factory for guns, vehicles, drones, missiles with auto-queue while inputs last.
Roblox does not publish throughput tables; treat any $/min or storage cap as screenshot evidence, not gospel. Placing refineries and steelworks in a separate industrial belt away from housing is a recurring community layout tip—see best city layout and build order.

How do you start extraction?
YellowHeadVin’s money video builds mines from Civilian → Resources and upgrades extractors “to the max” (community phrasing). Our captured Oil Pump tooltip lists 50 Oil/min, 20 energy, water, 4 workers, $12 upkeep, 15 per city, and road adjacency—one beta snapshot. Pair pumps with roads per beginner guide and utilities in power and water.

Where do refineries and steel fit?
Community guides place Small Refinery after extractors; our capture shows 30 Fuel/min, +25% extraction, storage caps, 100 energy, 25 workers, and city level 3 (5000 population) unlock text—likely mid-game, not first-hour. Steel appears in housing tooltips too (mid-rise costs 36 steel in one screenshot), so steelworks compete with civilian builds. Plan income via make money fast before industrial spikes.

How does Large Military Factory use fuel and steel?
Community guides say the Large Military Factory supports auto-queue until steel, fuel, or cash depletes, or research blocks the item. Our unlock-military screenshot shows steel/fuel storage bars, M16 costing $100 and 3 steel, and category tabs for Firearms, Vehicles, Artillery, Drones, Missiles, Interceptors. Deep production layouts live in military production setup.
Chain checklist
| Step | Community action | Needs (from captures/guides) | Link |
|---|---|---|---|
| 1 | Road grid | Official + community | Beginner guide |
| 2 | Oil pump / mine | Energy, water, workers | This page |
| 3 | Refinery | Higher workers, level gate | Utilities |
| 4 | Steelworks | Not fully captured here | Military production guide |
| 5 | Large Military Factory | Steel + fuel buffers | 250 pop military |
| 6 | Mainland consumption | PvP risk | Mainland PvP |
YellowHeadVin resource and income segment
Screenshots from YellowHeadVin (pUT4j8zuK-w) and related industrial UI captures on place 103767961452227.
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